1.0.1 - Bugfix and balance update
Hello! The first hotfix update 1.0.1 has just been released. Here's a changelog:
- Balance: Players above spam level 10 now receive a health boost dependent on their spam level
- Optimization: The collision detection in lovejam has been optimized to only check for tiles near a detecting entity
- Change: Changed out the font to not get into legal issues with lexaloffle (because I used the PICO-8 font as the game font)
Edit: 1.0.2 has been released and it fixes a bug where the HP meter text's HP amount wouldn't be rounded.
Edit #2: 1.0.3 has been released, with disabled hitbox rendering. It was a debugging feature I forgot to remove.
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