What happened to Planet Overgamma?


Hello!

This is the first update in a long time (since release), and I'd like to give some info about what happened to the game. Believe me or not, the project isn't canceled, but I'm focusing on a few very fundamental updates to the game, that's why there weren't any updates.

First of all, I'm rewriting the game to a completely new engine. It's called rapid and it's written in Nim. During the development of the engine, I've faced a fundamental problem though: there aren't any good scripting languages for Nim available as a pure library. That's why I decided to start yet another project! It's called rod and it's a scripting language for Nim. Both of those projects are work in progress, but also open-source, so feel free to contribute or try them out.

PO development will return to normal when I finish rapid (and rod, of course).

For now, if you want some extra fun, try messing with the game's source code - adding new content is sort of a mess, but it is possible. The new PO will have a public API for modding, so stay tuned!

Get Planet Overgamma Classic

Leave a comment

Log in with itch.io to leave a comment.